

They could have at least gone with a feature like the map in Age of Calamity. Closed Worldĭynasty Warriors 9’s whole shtick was the open world, which is absent from this title. We know that Koei loves to flood their games with recycled assets for DLC. Is the Dynasty Warriors 9 Empires DLC worth it? The limited selection of customization pieces that are in the game aren’t great. The CAW function is barebones in this title. One of the draws of these titles is creating your own character or team to unify the land. How did they release this after Samurai Warriors 5? Create a Warrior Woes After playing in docked mode, I realized it was just hard to tell everything apart. I initially tried to play on the Switch Lite and had trouble making out what was happening. I reviewed a pixel based game recently (Vampire Survivors), and I play mostly on the Switch. If you’re defending, capture the weapon bases. If you’re invading, grab the weapon bases so you can breach the castle. Every map has different terrain, but it boils down to the same strategy each time. I have to waste my entire turn wooing a single officer and it isn’t guaranteed? Map

When the choice is “take Xiahou Dun out on a date” vs “prepare for next month’s invasion” you can guess which one I prioritized. I wasn’t a big fan of the stroll function. Contrast your friendly officers, who can’t path find to the inside of the enemy castle. I mentioned earlier that the enemy AI is on you like white on rice. Liu Pi has hit the wall Artificial Unintelligence I hope you brought supplies for this campaign, because we’re about to go to war.

What could Dynasty Warriors 9 Empires do better? It’s interesting to see how your personal administrative style is represented through titles and accolades within the game. There’s a lot of depth to how you shape your ruler through your actions. The game really put effort into developing a “personality” for your ruler. You best believe I was executing anyone who didn’t join me I wasn’t taking the chance of them trying to start a vagabond rebellion. It seemed like I was constantly having to fend off upstarts, sometimes from within my own kingdom. The game is also less forgiving when it comes to invasions. The fact that the AI actually takes initiative and methodically goes for objectives was a bit of a shock for me, but I welcome it. If you try to go into a battle where you are outnumbered by the enemy, you’re going to have an extremely bad time. Not the case in this game – the AI is aggressive and coordinated. In previous Empires titles, you could absolutely style on the AI. Unfortunately, older characters have much more distinct designs and themes, while newer ones feel like they were ripped from the latest flavor of the month anime. Variety is nice, but it takes time and exposure for you to even remember new characters, much less want to play as them. I haven’t tried all 94 uniques, so I can’t tell you how many have duplicate movesets. Huge castĭW9E has a big cast of unique characters (as opposed to generic officers). Make sure you quell those internal rebellions before the defense level reached zero, or they’ll be taken over. Focusing on increasing my harvest yield early on bit me in the ass when an internal rebellion took over the same provinces that I had built up. If you putz around and waste time, you’re going to find yourself on the backfoot, as you’ll constantly be fending off invasions. I’ll give it this: it hasn’t crashed, which is more than I can say for a lot of Switch games. What does Dynasty Warriors 9 Empires do well? As far as movesets go, it’s not terrible compared to other changes they’ve implemented (renbu system in DW6, for example).

I prefer the older movesets, but your mileage may vary. Keep in mind that this game has Dynasty Warriors 9’s movesets. The last Empires title released in 2015, so there was definitely a demand for another one, especially since Koei has essentially abandoned any pretense of quality for the main games. I personally passed on 9 because the prerelease buzz was so bad, and it was the first Warriors title I had passed on in nearly a decade. Koei nearly killed the franchise outright with Dynasty Warriors 9, which was reviled by both fans and critics. You might think “surely at this point they’ve perfected the formula and each title is just a little bit better, right?” and you would be wrong. First, all the work goes into the spinoff games, and second, the mainline franchises are dead horses. Koei has been cranking out these games for over twenty years, and at this point we’ve learned a couple things. Was Dynasty Warriors 9 Empires worth it?.Is the Dynasty Warriors 9 Empires DLC worth it?.What could Dynasty Warriors 9 Empires do better?.What does Dynasty Warriors 9 Empires do well?.
